Handheld Console development
I think that I prefer handheld development to the larger consoles. Sure, the larger systems can be more forgiving, and it is the cutting edge, but I really enjoy working on the smaller teams that goes with hand held, and it’s nice to be able to have turnaround times of less than a year - I’ve made two games in the last year, and none the three before that. Bigger consoles mean bigger projects and bigger projects mean bigger risk, and frankly the Australian games industry is risky enough. Bad enough that it is largely a work for hire environment where nobody is hiring, who needs to do a three year project only to have it pulled away from you three months before it ends?
Post Category: Uncategorized
Add comment February 4th, 2010 at 11:49pmbenbastian

